Using the Coalition Battle Management Language Standard for Interacting with the Restful Interoperability Simulation Environment

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  • Computer simulation is used for planning and training for cases where the real-life scenario is expensive, rare or dangerous. Interoperability techniques allow diverse models built using different technologies on different hardware platforms to interact to create a larger, more complex synthetic environment. The Coalition Battle Management Language (C-BML) standard provides a set of definitions that can be used to communicate a commander’s intent. The Military Scenario Definition Language (MSDL) uses the same building blocks to construct an initial definition of a scenario that is to be executed. The Discrete Event Simulation (DEVS) methodology provides a technique for modeling systems that react to external input in the form of events. The RESTful Interoperability Simulation Environment (RISE) provides a web-enabled platform that hosts the execution of DEVS models. This thesis proposes an architecture which adds the capability of using a structured scenario definition language file based on MSDL to initialize a DEVS model, and to provide a structured message based on C-BML as the initial input to a DEVS model. This architecture is validated through the execution of a scenario where civilian emergency services respond to an emergency.

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  • Copyright © 2014 the author(s). Theses may be used for non-commercial research, educational, or related academic purposes only. Such uses include personal study, research, scholarship, and teaching. Theses may only be shared by linking to Carleton University Institutional Repository and no part may be used without proper attribution to the author. No part may be used for commercial purposes directly or indirectly via a for-profit platform; no adaptation or derivative works are permitted without consent from the copyright owner.

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  • 2014

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