Beyond the Uncanny Valley: A Theory of Eeriness for Android Science Research

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  • The “Uncanny Valley” (UV) theory predicts that highly realistic human-like artifacts, e.g. robots and animated characters, sometimes elicit eeriness in human subjects. But in spite of a rapidly growing body of interdisciplinary research on the UV, a lack of consensus concerning the cause(s) of this phenomenon persists. Therefore in what follows, I undertake a conceptual “overhaul” of the UV theory in order to facilitate an account of the UV phenomenon. Drawing from philosophical and empirical research, I demonstrate that: (1) eeriness is best understood as anxiety caused by uncertainty concerning the ontological nature of the artifact; and (2), that the misfiring of cognitive and affective empathic abilities – viz. an inconsistency between a subject’s perception of the artifact’s apparent animacy and mentation, and her knowledge that artifacts ought not possess such attributes – is the primary causal mechanism of the UV phenomenon. Finally, I revise the UV theory accordingly.

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  • Copyright © 2013 the author(s). Theses may be used for non-commercial research, educational, or related academic purposes only. Such uses include personal study, research, scholarship, and teaching. Theses may only be shared by linking to Carleton University Institutional Repository and no part may be used without proper attribution to the author. No part may be used for commercial purposes directly or indirectly via a for-profit platform; no adaptation or derivative works are permitted without consent from the copyright owner.

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  • 2013

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