Impartial Intersection Restriction Games

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  • Intersection restriction games are games played on hypergraphs in which options for a player are restricted based on previous play via some intersection property. This paper focuses on two games within this class: Arc-Kayles and a Triple Packing game. Arc-Kayles is a game where, on their turn, players remove an edge and all adjacent edges from a graph. Together, players are forming a maximal matching. The Triple Packing game is a combinatorial design game where players are choosing triples such that no two triples chosen share a pair. Both games are played under normal play. We give new results for Arc-Kayles played on a special star graph and the wheel graph as well as partial results for the Triple Packing game played on the complete graph.

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  • Copyright © 2015 the author(s). Theses may be used for non-commercial research, educational, or related academic purposes only. Such uses include personal study, research, scholarship, and teaching. Theses may only be shared by linking to Carleton University Institutional Repository and no part may be used without proper attribution to the author. No part may be used for commercial purposes directly or indirectly via a for-profit platform; no adaptation or derivative works are permitted without consent from the copyright owner.

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  • 2015

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