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This thesis proposes a novel surface warping (scaling) technique similar to applying CD gain to the traditional mouse cursor on a screen with a 1:1 input device in Virtual Reality (VR). We call the technique Warped Virtual Surfaces (WVS). WVS solution is a promising way of providing large tactile surfaces in VR while using small physical surfaces with little impact on user performance. We utilized a stylus with VR head-mounted displays (HMDs), enabling users to interact with arbitrarily large virtual panels in VR while their real physical movement is within a fixed-sized real panel area.