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This study analyzed three different remote sketching paradigms to find recommendations for future remote multidisciplinary co-design systems. These included virtual reality freeform drawing, tablet drawing, and uploading images of paper drawing. Drawing in VR could potentially be useful for convergent ideation and visualizing designs that require large-scale spatial thinking or human-scale interaction. The tablet was shown to be easy to use and applicable for a wide variety of design scenarios and paper showed strength in divergent or sequential ideation. The results indicate that perception of media might affect the use of digital tools - this difference in perception was shown between disciplines. Notably, users of VR for collaboration might need more time to explore and develop skills since the medium is so new. The results of this study contribute to further understanding of how digital media can affect the design process when communication between stakeholders needs to be remote.