Multi-Robot Learning in the Guarding a Territory Game

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  • In this thesis, we explore reinforcement learning in the game of guarding a territory which is played in the continuous domain. We make the assumption that the players have no a priori knowledge of their optimal behaviors. Therefore, we apply reinforcement learning to train the players to find their optimal behaviors. To our knowledge, this is the first investigation of both the invader and the guard learning simultaneously. In addition, we look at the possibility of an invader which is superior (faster) to a group of guards. To determine the optimal solution of the game when the players have different speeds and evaluate the players’ learning performance, we apply the Apollonius circle approach. This is the first application of the Apollonius circle approach to the guarding a territory game that we know of. Simulation results from this study show that the players are able to learn their optimal strategies simultaneously.

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  • Copyright © 2016 the author(s). Theses may be used for non-commercial research, educational, or related academic purposes only. Such uses include personal study, research, scholarship, and teaching. Theses may only be shared by linking to Carleton University Institutional Repository and no part may be used without proper attribution to the author. No part may be used for commercial purposes directly or indirectly via a for-profit platform; no adaptation or derivative works are permitted without consent from the copyright owner.

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  • 2016

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