Multiple Dynamic Pivots Rig for 3D Biped Character Designed along Human-Computer Interaction Principles

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  • This thesis is addressing the design, implementation and usability testing of a modular extensible animator-centric authoring tool-independent 3D Multiple Dynamic Pivots (MDP) biped character rig. An objective of the thesis is to show that the design of the character rig must be independent of its platform, cater to the needs of the animation workflow based on HCI principles (particularly that of Direct Manipulation) and be modular and extensible in order to build and grow as needed within the production pipeline. In the thesis, the proposed rig design is implemented in Maya, the most widely used and taught commercial 3D animation authoring tool. Another thesis objective is to perform usability testing of the MDP rig with animation students and professionals, in order to gauge the new design's intuitiveness for those relatively new to the trade and those already steeped in its decades of accumulated technical idiosyncrasies.

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  • Copyright © 2020 the author(s). Theses may be used for non-commercial research, educational, or related academic purposes only. Such uses include personal study, research, scholarship, and teaching. Theses may only be shared by linking to Carleton University Institutional Repository and no part may be used without proper attribution to the author. No part may be used for commercial purposes directly or indirectly via a for-profit platform; no adaptation or derivative works are permitted without consent from the copyright owner.

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  • 2020

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